
Job description
Join the F1 team at Codemasters studio as a Rendering Engineer to help create a 'AAA' racing game. Work in a close-knit team with engineers, designers, and content creators to deliver a genre-defining experience. Help bring the game's visually rich real-world characters and environments to life.
Develop technical designs and implementations for multiple large rendering systems and features, research emerging rendering technologies, implement high-quality code, and maintain and extend existing code in rendering areas.
Ideal candidate has expert C++ knowledge, experience with modern 3D graphics APIs, and advanced 3D geometry and character rendering techniques. Bonus qualifications include data-driven design, a degree in a relevant subject, and experience with shipped game titles.
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Entertainment
Electronic Arts (EA) is a leading interactive entertainment company that designs, develops, and publishes high-profile mobile and console games for a global audience. With a portfolio that includes iconic franchises such as FIFA, The Sims, and Battlefield, EA combines cutting-edge technology with creative storytelling to deliver immersive gameplay experiences. The company’s distinctive culture encourages collaboration across diverse teams, fostering innovation and ensuring that every employee’s ideas shape the next generation of games. EA’s commitment to community engagement and continuous learning makes it an attractive destination for professionals who want to bring play to life on a worldwide scale.