
Job description
We are looking for a Senior Software Engineer with expertise in software optimization for gaming consoles and CPU/GPU architectures to join our Machine Learning team. You'll report to a Leader of Engine Development and collaborate with both game and central technology engineers and researchers to bring ML models into the hands of our players by deploying them directly into EA's games.
Design, build, and maintain robust end-to-end solutions for running machine learning models efficiently on a variety of devices. Partner with ML experts across EA to help adopt and scale new models and architectures optimized for on-device performance.
7+ years of hands-on software engineering experience with C++, including expertise in multithreading and low-level/near-hardware optimizations. Good knowledge of GPU programming. Proficient in debugging, profiling, and optimizing real-time software.
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Entertainment
Electronic Arts (EA) is a leading interactive entertainment company that designs, develops, and publishes high-profile mobile and console games for a global audience. With a portfolio that includes iconic franchises such as FIFA, The Sims, and Battlefield, EA combines cutting-edge technology with creative storytelling to deliver immersive gameplay experiences. The company’s distinctive culture encourages collaboration across diverse teams, fostering innovation and ensuring that every employee’s ideas shape the next generation of games. EA’s commitment to community engagement and continuous learning makes it an attractive destination for professionals who want to bring play to life on a worldwide scale.