
Job description
As a Backend Software Engineer, you will build scalable, distributed server-side systems that provide functionality to our millions of customers and work on creative improvements to keep our systems at top-notch performance. You will report to the Senior Software Engineering Manager. The Gameplay Services Team develops services and SDKs in collaboration with EA's game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking.
Design brand new services, enhance and add features to existing systems, research and select new best-of-breed technologies, optimize performance and scalability of server systems, and be a part of the full product cycle for our products.
3+ years hands-on experience Java/Kotlin and Microservices, expertise with relational or NoSQL database, experience with stress-testing and performance-tuning and optimization, and experience debugging and optimization experience in a multi-threaded environment.
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Company

Entertainment
Electronic Arts (EA) is a leading interactive entertainment company that designs, develops, and publishes high-profile mobile and console games for a global audience. With a portfolio that includes iconic franchises such as FIFA, The Sims, and Battlefield, EA combines cutting-edge technology with creative storytelling to deliver immersive gameplay experiences. The company’s distinctive culture encourages collaboration across diverse teams, fostering innovation and ensuring that every employee’s ideas shape the next generation of games. EA’s commitment to community engagement and continuous learning makes it an attractive destination for professionals who want to bring play to life on a worldwide scale.