The Gearbox Entertainment Company, LLC is an award-winning creator and distributor of transmedia entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld, which it distributes across the world. Gearbox Software is an award-winning, independent developer of interactive entertainment based in Frisco, Texas. It was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force. Gearbox Publishing was established in 2016 with the goal of helping developers around the world bring their products to market while retaining their unique creative visions. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. Gearbox is headquartered in Frisco, Texas, north of downtown Dallas. With the area’s exceptional public schools, low cost of living, energetic nightlife, fantastic professional and college sports teams, and amazing shopping and restaurants the Dallas metroplex has something for everyone. For more information, visit www.Gearbox.com.
Open Positions
Senior Gameplay Programmer
5+ years game industry experience, Bachelor's degree or equivalent, shipped titles in a gameplay programmer or similar role
Layout Lead, Cinema & Cinematics Dept
4+ years of experience in cinematics, strong communication and problem-solving skills, and leadership experience
Technical Artist
3+ Years of industry experience, knowledge of 3D modeling applications, Substance Suite, Photoshop, and Unreal Engine
Senior Online Programmer
5+ years of game industry experience, current generation console APIs knowledge, and strong communication skills
Senior Site Reliability Engineer
4+ years of experience with observability stacks, proficiency in AWS and Terraform, and experience with containers
Visual Effects Artist
2+ years of experience, proficiency in Unreal Engine 4, strong artistic skills, and ability to collaborate with developers
Technical Director, SDK
5+ years of leadership and management experience, 5+ years of software development experience, 3+ years of C and C++ experience
UI Technical Artist
3+ years of experience, comfortable with 3D modeling and Photoshop, ability to collaborate with teams
Technical Art Director
5+ years of experience in industry, experience in leading teams, knowledge of artistic disciplines, programming, and scripting
Senior UI Programmer
5+ years of game industry experience, excellent C++ and OOP skills, and ability to work well in a team environment
+16 More Jobs Available!
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