Technical Artist responsible for collaborating with engineers and artists, creating tools for asset management, optimization, and bug fixing.
Requirements
- 3+ years of experience as a Technical Artist in gamedev
- Strong proficiency in Unreal Engine 5
- Excellent understanding of Blueprints and Editor Utility Widgets
- Basic knowledge of at least one programming language (Python, C#, C++)
- Experience in writing shaders (UE4/UE5 Materials system, HLSL, GLSL, etc.)
- Art tools production experience
- Self-motivation, strong problem-solving skills and team-player attitude
- English level: intermediate or higher
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others