Technical Artist responsible for collaborating with engineers and artists, creating tools, shaders, and pipelines, and contributing to the team-oriented environment.
Requirements
- 3+ years of relevant experience as a Technical Artist in gamedev
- Strong proficiency in Unreal Engine 5
- Excellent understanding of Blueprints and Editor Utility Widgets
- Basic knowledge of at least one programming language (Python, C#, C++)
- Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
- Art tools production experience
- Self-motivation, strong problem-solving skills and team-player attitude
- English level: intermediate or higher
Benefits
- Learning & development opportunities
- Exceptional private medical insurance plan
- Casual workplace environment; new renovation and relaxation area