Responsible for creating the narrative structure, writing screenplay, dialogues, and assisting with implementation of cutscenes/quests inside the game engine (Unity).
Requirements
- Experience working as a narrative designer
- Experience creating screenplay and dialogue that evoke specific emotions
- Knowledge of narrative structures, character archetypes, writing styles
- Experience working with in-engine cutscene/quest creation tools
- Great understanding of player psychology
- Keeps up to date with trends in narrative design for PC games
Benefits
- 28 days in a year of paid time off
- Regular team engagement events
- Work with a passionate team
- Eligibility for employee stock options
- Paid Time Off (Vacation, Sick & Public Holidays)
- Health Care Plan (Medical, Dental & Vision)
- Family Leave (Maternity, Paternity)