Behaviour Interactive is Canada's largest gaming studio, renowned for its hit multiplayer survival horror game Dead by Daylight™, which has engaged over 60 million players globally. The company excels in external development services, collaborating with major industry leaders like Microsoft and Sony. Behaviour is distinguished by its award-winning culture, recognized as a Best Place to Work and a Fast-Growing Enterprise, with studios across North America and Europe.
Open Positions
Senior Business Analyst | Analyste d'affaires sénior·e
5+ years of experience with Power Platform, strong analytical and problem-solving abilities, and excellent communication skills in French and English
Product Director - Platform & Services | Directeur·rice Produit - Plateforme & Services
8+ years of experience in Product Management, leadership role, strong data literacy, and team management skills
Principal Technical Animator - Blight:Survival | Animateur ·rice Technique Principal·e - Blight: Survival
12+ years of animation experience, expertise in Maya and Unreal Engine, and experience with multiplayer games
Director of Business Development for North America | Directeur·rice du développement des affaires pour l’Amérique du Nord
10+ years of experience in business development, partnerships, or strategic growth roles, with strong communication skills and a strategic mindset
Senior Game Designer - Blight: Survival | Concepteur·rice de jeu sénior·e - Blight: on Survival
8+ years of experience in game design within the video game industry, experience shipping at least one title as an AI Game Designer
Principal Generalist Programmer - Unannounced IP | Programmeur·euse Généraliste Principal·e -IP non annoncée
Expertise in game development & problem-solving. Familiarity with game engines is a must. Flexible and rapid work style
Principal / Senior Gameplay Programmer - Dead by Daylight | Programmeur·se jouabilité Senior·e / Principal·e - Dead by Daylight
6+ years of experience writing clear and maintainable code, previous experience in gameplay programming, and experience working with Unreal4 or Unreal5 on networking games/online multiplayer games
Principal Backend Programmer – Dead By Daylight | Programmeur·euse Backend Principal·e – Dead By Daylight
15+ years of experience in backend programming, with expertise in Node.js, REST/WSS, and database management
Engagement Product Director - Dead by Daylight | Directeur·trice Produit - Engagement - Dead by Daylight
6+ years PM experience & 2+ leadership. Strong analytical skills & ability to manage live content, KPIs and player engagement. Bachelor's degree needed
Senior Economy Game Designer - Unnanouced project | Concepteur·rice d'économie de jeu sénior·e - Project non annoncé
Experience in live game development, economic system balancing, and data analysis required. Proficiency in Microsoft Excel and Agile production a must
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