Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative. We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.
Open Positions
Senior Level Designer
Experience in level design, proficiency in Unreal 5, and strong understanding of game design principles
Game Designer - 12 Month FTC
Experience in design role, knowledge of games market, solid understanding of gameplay systems
Senior Material Artist
5+ years of experience in material creation, proficiency in node-based material authoring tools and 3D authoring software, strong organisational skills and disciplined work habits
Senior Game Designer
2-10 years of experience in game design, knowledge of current games market, and strong communication skills
Principal Material Artist
Extensive experience in creating realistic materials, strong leadership skills, and proficiency in 3D software
Engine Engineer
Bachelor's degree in Computer Science or a related field, 1-10 years of experience as an Engine or Rendering Engineer, and strong proficiency in C++ and object-oriented programming principles
Senior Gameplay Engineer
5+ years of experience as a Gameplay Engineer, strong C++ skills, and excellent communication skills
Principal Gameplay Engineer
5-10 years of experience as a Senior/Principal Gameplay Engineer, excellent C++ skills, solid understanding of code architecture best practices
Build Engineer
Build Engineer experience, scripting languages (Python, PowerShell, Bash), build tools and version control systems (Git, Perforce), continuous integration and deployment methodologies, strong problem-solving skills and detail-oriented approach
Senior Build Engineer
Extensive experience as a Build Engineer or similar role in the gaming industry, proficiency in scripting and automation, and strong knowledge of build tools and version control systems
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