Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative. We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.
Open Positions
Senior Lighting Artist
Proven experience as a Lighting Artist, strong understanding of lighting principles, and proficiency with lighting tools and software
Senior Material Artist
5+ years of experience in material creation, proficiency in node-based material authoring tools and 3D authoring software, strong organisational skills and disciplined work habits
Tools Engineer
Experience working as a Tools Engineer, proficient in programming languages such as C++, and excellent communication and collaboration abilities
Principal Lighting Artist
Senior/Principal Lighting Artist experience, leadership skills, and knowledge of lighting tools and software
Build Engineer
Build Engineer experience, scripting languages (Python, PowerShell, Bash), build tools and version control systems (Git, Perforce), continuous integration and deployment methodologies, strong problem-solving skills and detail-oriented approach
Senior Gameplay Engineer
5+ years of experience as a Gameplay Engineer, strong C++ skills, and excellent communication skills
UI Engineer
Previous experience as a UI Engineer, proficiency in C++ and Unreal Engine, and understanding of UI/UX principles
Senior Engine Engineer
Experience with engine architecture, C++, and Unreal Engine, as well as experience with large-scale game projects
Principal Gameplay Engineer
5-10 years of experience as a Senior/Principal Gameplay Engineer, excellent C++ skills, solid understanding of code architecture best practices
Engine Engineer
Bachelor's degree in Computer Science or a related field, 1-10 years of experience as an Engine or Rendering Engineer, and strong proficiency in C++ and object-oriented programming principles
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