At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself. Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.
Open Positions
Material Artist - Talent Pool (2026 Opportunities)
3+ years of experience in video game production, proficiency in Substance Designer and Substance Painter, solid understanding of PBR workflows
Environment Tech Artist - Talent Pool (2026 Opportunities)
2-3 years of experience in Substance Designer and 3DS Max, familiarity with PBR workflows, and source control software
Lighting Artist
2+ years of professional experience in lighting for video games, strong portfolio, proprietary engine experience
3D Environment Artist - Talent Pool (2026 Opportunities)
5+ years of experience in video game production, proficiency in 3D modeling software, and strong communication skills
Lighting Artist
2+ years of experience in lighting for video games, strong portfolio, experience with Maya, Houdini, and Unreal Engine
Lighting Artist
2+ years of professional experience as a Lighting Artist and strong portfolio/demo reel with recent work showcasing proficiency in lighting for video games
Senior 2D Artist
5+ years of game industry experience, strong portfolio, and proficiency in design and illustration
Asset Coordinator
Previous experience in production coordination, strong organizational skills, and proactive personality
Senior Concept Artist
5+ years of experience in game industry, concept art skills, and experience with game production pipelines
Senior Concept Artist
Strong portfolio, 5+ years of game industry experience, proficiency in Photoshop and digital illustration skills
+20 More Jobs Available!
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