
Job description
We’re a new remote games studio, focused on building games that bring people together. We believe games with the highest fun per minute have the highest chance of success. We are a start-up and not a big company, which means we’re a bit scrappy but we’re resourceful, highly collaborative and focused on outcomes and shipping builds over process and meetings.
As a Senior Gameplay Engineer, you will build fun and vibrant physics-oriented co-op games. Key responsibilities include working with designers to build great-feeling player actions, object interactions and gameplay systems, and developing multiplayer networking.
The ideal candidate will have great technical foundations and experience, be confident working independently, and have good intuition for game-feel and player expectation.
Company

Entertainment • Tech, Software & IT Services
Panic Stations is an independent game development studio specializing in cooperative, physics-based video games. We focus on creating engaging and humorous experiences that prioritize collaborative gameplay. We are a passionate team dedicated to innovative game design and delivering uniquely enjoyable titles to players. Panic Stations offers a creative and dynamic environment for individuals seeking to contribute to the development of original and entertaining games.
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