Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications. We are seeking a Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.
Requirements
- Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
- Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
- Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
- Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
- A
- dig until it bleeds
- investigative instinct: the drive to understand every layer of the system.
Benefits
- Group Retirement Savings Plan matching and participation
- Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
- Generous time off policies
- Access to leading AI tools and platforms