People Can Fly Studio is a global video game development company specializing in Unreal Engine studios. Founded in 2002, they are renowned for their work in the shooter genre, including titles like Bulletstorm and Painkiller. Currently, they develop RPG shooters, co-develop games with Square Enix, and explore self-publishing models and VR technology, positioning themselves as a leading force in innovative gaming experiences.
Open Positions
Concepteur technique narratif/ Technical Narrative Designer
Bachelor's degree, likely 1-5 years of experience
Art Manager
7+ years experience in console or PC game development, strong communication skills, and excellent artistic creativity
Chef d'équipe, artiste éclairagiste / Lead Lighting Artist - Remote
7+ years of experience in console or PC game development, including 5+ years in Unreal Engine, and prior experience in any leadership capacity
Artiste Senior, Effets Visuels (VFX) / Senior VFX Artist
Proven VFX Artist experience, 5-10 years of experience required, Bachelor's degree
Artiste Technique Senior / Senior Technical Artist
Several years of experience, strong Unreal Engine skills, and excellent technical skills required
Artiste Technique Senior / Senior Technical Artist
Legal Counsel (General, Corporate & Securities)
Master’s degree in law, 6+ yrs of practicing general corporate, securities and business law, and legal drafting skills
Artiste Technique Senior / Senior Technical Artist
5+ years in game development; proficiency in Unreal Engine/Unity; and Python scripting. Strong problem-solving & communication skills are essential
Artiste technique / Technical Artist
Artist Personnage Senior / Senior Character Artist- Remote
5+ years of experience as 3D Character Artist, AAA title shipping experience, and strong traditional art foundation
+17 More Jobs Available!
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