Studio Gobo develops AAA games, collaborating with leading publishers and franchises.
Open Positions
Lead / Principal Lighting Artist
Several years of production lighting experience, exceptional understanding of composition, lighting, color theory, and prior experience working with current state of the art game engines
Senior VFX Artist
Senior VFX Artist with 2+ years' production experience in the games industry, advanced skills in games development software and in-depth knowledge of VFX principals and good sense of timing and staging
Associate Game Designer
Hands on experience with Unreal Engine, professional or personal experience with Blueprints, and strong collaborative and interpersonal skills
Associate Producer
2+ years of game development experience, solid understanding of game development and video game technologies, established communication and collaboration skills
Animator
2-5 years of experience, Bachelor's degree in a relevant field
Gameplay Programmer
A few years' experience working in the video games industry, used Unreal Engine professionally, and knowledge of industry standard development tools
