The Senior Game Designer will lead the transition of our product(s) from hypercasual to a hybrid casual model, focusing on creating deeper and more engaging gameplay experiences. You will leverage your expertise to enhance the core loop, introduce effective game progression, and drive retention and monetization strategies.
Requirements
- At least 3 years of experience working as a Game Designer or equivalent portfolio.
- Knowledge of and enthusiasm for gaming, particularly mobile games.
- Deep knowledge of game design principles (player motivation, core loop, monetization models, economy balancing, etc.)
- Passion for music, especially music games
- Strong game analysis skills: applicants must be able to intelligently deconstruct & discuss the strengths and weaknesses of games' design and experience.
- Strong critical thinking and analytical skills, able to work effectively in data-driven environment.
- Ability to pitch concepts in a clear, detailed manner through strong written, visual & verbal skills.
- Experience with wireframe & UI creation tools such as Figma, Adobe XD, etc.
- Experience with office software like Excel or Google Sheet
- Excellent written and verbal communication in English
Benefits
- Competitive salary upon experience
- 13th month salary
- Annual Performance Bonus
- Flexible working time
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
- Engaging music events: Music Night, Amasing Night, Music schools...
- Employee Assistance Program to support mental health & well-being
- Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
- 12 days working from home per year
- Attractive relocation package (for several positions)