iOS Engineer position at Apple, building creative applications for artists, designers, musicians, and innovators worldwide. Contribute to the legacy of world-class creative applications like Final Cut Pro, Logic Pro, GarageBand, Pixelmator, and Photomator. Minimum 2+ years of experience in iOS, Mac, or Apple platform development, familiarity with Swift, Xcode, git, lldb, and Instruments, and ability to work in a fast-paced environment.
Requirements
- 2+ years of industry experience building applications or frameworks on iOS, Mac, or other Apple platform
- 2+ years of experience developing in Swift, and at least one of AppKit, UIKit, and/or SwiftUI
- Familiarity with essential development tools such as Xcode, git, lldb, and Instruments
- Ability to work in a fast-paced environment and stay organized within a collaborative cross-functional team
- Committed to encouraging an open and inclusive work environment
- Bachelor’s degree in Computer Science, Engineering, or a related subject area; or, equivalent industry experience
Benefits
- Competitive salary
- Stock options
- Flexible work environment
- Opportunities for growth and development