We are looking for a Pipeline Technical Artist/Technical Director to drive the development of our content pipelines and backends. The successful candidate will be responsible for establishing content pipelines and standards, creating automated pipelines, and working with C++ and Python to create flexible pipelines that plug into Houdini and Unreal.
Requirements
- 3+ years of experience with Pipeline
- Expert user of at least one 3D DCC tool (e.g. Maya/Houdini)
- Solid understanding of Python and game/film pipelines
- Experience with Unreal or other real-time engines (e.g. Frostbite, Unity)
- Houdini experience
- HLSL/GLSL experience
- Experience with Machine Learning
- Computer Science/Software Engineering background
Benefits
- Comprehensive health, dental, vision, life and disability insurance coverage
- 401k retirement benefits with employer match
- Learning and wellness stipends
- Paid time off