Astrid is a gaming studio seeking a Senior Technical Artist to join their remote team, working on a cooperative open-world sim.
Requirements
- Minimum of 7 years relevant professional development experience as a Technical Artist
- Current generation video game platform experience with at least 2 Unreal Engine titles.
- High proficiency in Unreal Engine material creation, blueprint scripting, and tool creation.
- Expert knowledge of game engines and the technical constraints and challenges of game development, particularly with Unreal Engine.
- Significant experience with 3D modeling tools such as 3ds Max, Maya, or ZBrush, in a video game environment.
- Excellent technical understanding of art pipelines, memory and rendering budgets.
- Excellent communication skills, and comfortable working across multiple teams.
- Knowledge of at least one programming language (such as Python, C++).
- Strong understanding of and experience with modern procedural asset creation techniques
- Strong understanding of the performance implications of open-world development on consoles and PCs
- Technical portfolio demonstrating skill set such as shader creation and other applicable work
- Strong understanding of Agile methodologies
Benefits
- Great compensation package and equity
- Private health insurance
- Pension
- Unlimited vacation days
- Flexible remote work hours