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Climax Studios

Entertainment, Tech, Software & IT Services
www.climaxstudios.com
51-200 employees

At Climax Studios, A Keywords Studio, we specialise in AAA co-development, delivering cutting edge solutions for some of the world's biggest and most innovative video game titles, such as: Exodus Returnal PC Sackboy: A Big Adventure PC Age of Empires IV Assassins Creed Chronicles Wasteland 3 Mafia: Definitive Edition Founded in 1988, Climax Studios have been at the forefront of gaming innovation for decades. Our team of 250+ developers, spanning multiple disciplines, thrives on collaboration, creativity and a shared passion for pushing the boundaries of what's possible in game development. We support studios globally in achieving their creative vision, transforming challenges into opportunities to create something extraordinary. From indie innovators to top-tier developers such as Sony, Microsoft, Google and Amazon, our partners trust us to deliver excellence every time. With a focus on collaboration and knowledge-sharing, we create a culture where developers are encouraged to experiment, share ideas and thrive as a team. Individuality and diversity is celebrated, fostering our commitment to ensure everyone feels like they can belong and can contribute to shaping the future of gaming. With four studio locations across Portsmouth, Liverpool, Edinburgh & London, we are always on the look out for talented developers to join our team! Whether you are a seasoned developer or a rising star in the industry, explore the opportunities to grow your games industry career with us. Check out our website to see the roles we're currently hiring for - climaxstudios.com

Open Positions

Outsource Art Coordinator - Environments

England, United Kingdom
Posted Apr 17
Full Time

AAA experienced artist with solid environment modelling and character art skills, self-motivated and attention to detail, excellent at managing deadlines & budgets

Information Technology JobsArts and Design JobsOperations Jobs

Outsource Art Coordinator - Environments

City of Edinburgh, Scotland, United Kingdom
Posted Apr 17
Full Time

AAA experienced artist with solid environment modelling and character art skills, 2-5 years of experience, and experience in software such as Maya, Unreal 4, and Substance

Information Technology JobsArts and Design Jobs

Software Engineer - Backend Services - MPG - Fully remote from the UK or the EU

United Kingdom
Posted Mar 24
Full Time

Experience in game development and knowledge of Java, Golang, C#, C++, Kotlin, AWS, Terraform, SQL, NoSQL, Microservices, Kubernetes, Docker, CI/CD pipelines, LLMs, and Gen AI

Information Technology JobsSoftware Engineer Jobs

Character Artist (UK-based 12 month Fixed Term Contract)

City of Edinburgh, Scotland, United Kingdom
Posted Apr 17
Full Time

2+ years of experience as a Character Artist with a strong understanding of Maya, Zbrush, and Photoshop

Arts and Design Jobs

Principal Backend Engineer - MPG - Fully remote from the UK or the EU

United Kingdom
Posted Mar 24
Full Time

5-10 years of experience in game development and experience with cloud platforms, distributed applications, and database management

Information Technology JobsSoftware Engineer JobsEngineering Jobs

Senior Backend Engineer - MPG - Fully remote from the UK or the EU

London, England, United Kingdom
Posted Mar 24
Full Time

5+ years of experience in game development, including experience with Java, Golang, C#, C++, Kotlin, and cloud platforms

Information Technology JobsSoftware Engineer JobsEngineering Jobs

Lead Designer

Liverpool, England, United Kingdom
Posted Mar 24
Full Time

5+ years of experience as a Lead Designer or Senior Designer on AAA titles

Information Technology Jobs

Lead Designer

Scotland, United Kingdom
Posted Mar 24
Full Time

Proven Lead Designer experience with ownership of core gameplay systems, strong design skills, and ability to work hands-on in engine

Information Technology Jobs

Lead Designer

Portsmouth, England, United Kingdom
Posted Mar 24
Full Time

5+ years experience in leading teams, driving design from concept to implementation, and working hands-on in engine

Other

Character Artist (UK-based 12 month Fixed Term Contract)

Portsmouth, England, United Kingdom
Posted Apr 17
Full Time

2+ years of experience as a Character artist with a published game to your name, proficiency in Maya, Zbrush, and Photoshop, and experience with facial blendshapes and wrinkle maps

Arts and Design Jobs
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