We are seeking an onsite Character Artist with experience in conceptualising, modelling, and texturing to tell stories through beautifully crafted characters.
Requirements
- 2+ years' experience as a Character artist in the industry with at least one published game to your name
- Deep understanding and knowledge in Maya and Zbrush
- Proven foundation in Photoshop
- Experience with facial blendshapes and wrinkle maps
- Hair authoring experience
- Good knowledge of anatomy
- Experience with hard surface work
- Good working knowledge of Unreal 4/5 and/or Marvelous Designer and/or scan development pipelines
Benefits
- Excellent holiday package
- Regular social events
- Friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers