As a Principal Environment Concept Artist, you will help shape the visual DNA of our project, collaborating with a passionate group of game developers to craft high-fidelity environment concepts that support deep systems architecture and breathtaking aesthetics.
Requirements
- Set the visual benchmark and North Star for environment art, ensuring the most challenging spaces meet the project's high-fidelity goals.
- Deliver high-fidelity concept art, with sufficient detail and clarity, that will serve as the definitive reference for the Environment team to execute upon, without ambiguity, and build gameplay spaces.
- Proactively identify and resolve complex visual or pipeline bottlenecks before they impact production.
- Bridge the gap between Art, Narrative, and Design to ensure environmental concepts support deep systems architecture and gameplay.
- Act as a Force Multiplier by coaching Senior and Mid-level artists, fostering a culture of furthering education and craftsmanship, giving and receiving constructive feedback in an empathetic way.
- Ensure all concept workflows are optimized for steady iteration and seamless 3D implementation.
- Continuously explore and propose visual innovations that evolve the Art Direction while staying within the established project constraints.
- Brainstorm ideas for gameplay locations with Design and Art teams.
- Visualize possibilities for environmental storytelling.
- Storyboard as needed to clarify concepts and pitches.
- Create key marketing art and assets.
Benefits
- Medical, dental, vision, and basic life insurance coverage
- 14 paid holidays per calendar year
- Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
- Up to 10 paid sick days per calendar year
- Paid parental and compassionate leave
- Wellbeing programs for mental health and other wellness support
- Family planning support through Maven
- Commuter benefits
- Reimbursements for fitness-related expenses