At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.
As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team to create industry-leading AI characters and combat gameplay for the BioShock series. You will be responsible for expanding and building on player expression and emergent design experiences, utilizing your deep knowledge of Unreal Engine and game development tools.
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.
Cloud Chamber