Cloud Chamber strives to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.
Senior Rendering Engineer will join Cloud Chamber's talented development team to push Unreal Engine 5 towards a combined vision. The role will involve modifying core shaders, developing new rendering technologies, and making performance optimizations.
Cloud Chamber strives to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.
Electronic Arts