Develop high-quality facial rigs for digital humans and creatures, working closely with modelling, animation, and performance-capture teams. Collaborate with teams to refine control systems and ensure rigs are intuitive and flexible.
Requirements
- Strong experience building facial rigs for high-end VFX projects
- Excellent understanding of facial anatomy, expression mechanics, and muscle systems
- Expert knowledge of rigging in Maya, including deformers, rigging tools, and Python scripting
- Ability to troubleshoot complex deformation issues and develop practical technical solutions
- Excellent problem-solving skills and attention to detail