Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer I, you will develop essential internal tools and services that empower game teams and studios.
Requirements
- collaborate with team members to define project requirements, technical specifications, and deliverables
- deliver quality features, identify risks and dependencies
- write automated tests and deliver high-quality software
- debug live incidents
- participate in code reviews, contribute to documentation, and help identify opportunities for process improvement
- use AI-powered coding agents as your primary development accelerator
- steer AI-generated code with an attention to correctness, security, and maintainability
Benefits
- vacation (3 weeks per year to start)
- 10 days per year of sick time
- paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
- extended health/dental/vision coverage
- life insurance
- disability insurance
- retirement plan