We're looking for a Senior VFX Artist to help bring intense combat, large-scale destruction, and environments to life in Battlefield. You'll shape the atmosphere of land, sea, and air across some of the most VFX-packed levels in gaming, working with artists, designers, and engineers to create impactful combat effects, environmental storytelling, and systemic destruction.
Requirements
- 5+ years creating real-time VFX for AAA or large-scale titles, or similar experience within games, with a portfolio that shows ambition and polish
- Experience working with modern game engines such as Unreal Engine or Unity
- Portfolio demonstrating high-quality real-time VFX for gameplay, destruction, environmental effects, and in-game cinematics
- Experience with particle systems, shaders, materials, and real-time rendering constraints
- Experience with procedural and simulation tools like Houdini and EmberGen, along with production tools such as Adobe Photoshop and Autodesk Maya
- Strong collaborator with a team-first mindset, prioritising collective success and working across multiple teams
Benefits
- Healthcare coverage
- Mental well-being support
- Retirement savings
- Paid time off
- Family leaves
- Complimentary games