A Creature FX TD is responsible for providing dynamic simulations for character-based work at a multi-Oscar-winning creative studio, Framestore.
Requirements
- Previous experience in a similar role
- Previous experience on CG creature projects
- A thorough knowledge of Maya
- Experience with some of the following types of dynamic simulation: cloth, hair/fur, feathers, skin and muscle
- Experience of creating simulation rigs and setups for shows
- Good problem solving skills
- An appreciation of both the aesthetic and technical requirements of the role
- A good eye for detail
- A strong work ethic, and a willingness to be involved in both development and shot execution
- The ability to work as part of a team in a challenging and deadline orientated environment
- A good understanding of pipeline and workflow issues
- Excellent organizational, communication and interpersonal skills, and the ability to liaise across departments
Benefits
- Equal opportunities employer
- Inclusive environment for all employees
- Accessibility Statement: Our Melbourne studio is fully accessible, with step-free entry, accessible toilets, and quiet spaces available