Housemarque, established in 1995 in Helsinki, is Finland's longest-standing game studio renowned for developing high-quality games with a focus on tight gameplay, impeccable audiovisual execution, and technical excellence. As part of PlayStation Studios, the company has released critically acclaimed titles like Returnal on PlayStation 5. Housemarque offers an ideal environment for talented individuals passionate about self-development and gaming.
Open Positions
Lead Gameplay Animator
Gameplay animation background preferred; experience leading a team; exceptional communication skills. Must be independently driven and detail-oriented
Lead Lighting Artist
8+ years in AAA game development, Expert in real-time lighting, and strong knowledge of PBR. Proficiency with scripting is needed
Senior Sound Designer
2+ years experience in audio game development, DAW mastery (Reaper a plus), and sound design skills. Understanding of Unreal/Wwise & a strong portfolio are essential
Senior Lighting Artist
Shipped at least one PC/Console title, 5+ years of experience in AAA game development, and strong understanding of real-time lighting
Principal Lighting Artist
7-10 years of experience in AAA game development, strong expertise in real-time lighting, and experience mentoring other artists
Principal Gameplay Designer (Enemies)
Experience in game development, enemy gameplay design, and data driven enemy production pipelines
Principal Technical Rigger
8+ years of experience in AAA game development, proven track record delivering complex rigging systems at scale, expert-level scripting and tool development skills
Senior Technical Rigger
5+ years of experience in game development, strong scripting skills, and ability to collaborate effectively
Mid-Level Technical Rigger
2-5 years of game development experience, strong rigging principles understanding, and experience with DCC tools like Maya