Housemarque is a Finnish game development studio with strong roots in the demoscene. They believe gameplay always comes first and value Nordic work-life balance.
Housemarque is seeking a Mid-Level Technical Rigger to support the creation of high-quality runtime assets and systems for their next big game. The role involves building and maintaining rigs, improving workflows, and ensuring assets perform reliably in-game. The successful candidate will have 2-5 years of experience in game development, strong understanding of rigging principles, and experience with DCC tools such as Maya. The position is based in Helsinki, Finland, and offers competitive salary, benefits, and Nordic work-life balance.
Housemarque is a Finnish game development studio with strong roots in the demoscene. They believe gameplay always comes first and value Nordic work-life balance.