As an Intermediate Modeling and Texturing Artist, you will play a crucial role in the creation of high-quality 3D models and textures for various projects.
Requirements
- Proficiency in Maya
- Must be proficient in relevant software including Maya, Photoshop, Substance Painter and Zbrush
- Experience with Bifrost, Houdini, Blender, Substance Designer, Mari a big plus
- Good understanding of topology and UV creation
- Able to adapt to different styles and treatments to match client expectations
- Assist with R & D development for new assets
- Excellent communication and organizational skills
- CG modeling/texturing experience creating and texturing models in Maya
- CG modeling/texturing experience required working in an Animation, Gaming, or Digital Visual Effects Studio.
- Scripting ability in relevant languages including Python highly desirable
- Ability to take feedback and apply it practically to your asset tasks
Benefits
- Direct deposit
- Generous benefits package
- Continuous learning opportunities
- Mentorship
- Empowering employees to achieve their professional goals