Senior Character Artist (Heads) responsible for modeling character art assets, mentoring junior artists, and working with Art Directors and Lead Artists to establish art direction.
Requirements
- Advanced understanding of Maya
- Houdini knowledge a strong plus
- Zbrush
- Substance Painter, Substance Designer
- Marvelous Designer
- Photoshop
- Advanced understanding of PBR material pipelines.
- Understanding of source control via Perforce or equivalent
- Knowledge of Microsoft Office Suite
- Strong foundation skills with the ability to work with detailed or loose concept art, or reference art/ materials.
- Expert knowledge of human and animal anatomy.
- Advanced understanding of hair creation process, both card and strand based.
- Advance knowledge in organic modelling.
- Advanced traditional painting skills, and Ability to create models and shaders for a range of art directions, from photorealistic to stylized.
- Ability to meet deadlines under tight schedules.
- Willingness to receive direction from lead artist and peers and work closely with a team.