KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on revolutionizing the shoot ‘em up genre for the next generation. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware, and are developing NIUHI, an indie manga platform.
Requirements
- 6+ years of professional experience as a Gameplay Engineer or similar role in game development
- Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine
- Deep understanding of gameplay systems, player input, state management, and game feel
- Proven ability to architect and maintain complex gameplay systems
- Strong skills in writing clean, maintainable, and efficient code
- Excellent communication and collaboration skills across disciplines
- High proficiency in English communication, including discussing technical and design topics clearly
Benefits
- Performance-based ProfitsSharing
- KOMODO Special Leave ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
- Paid leave by Japanese labor laws.
- Full Social Insurance Coverage (Kanto IT Software Health Insurance Society)
- Free language learning classes (Japanese, English)
- Company Events (Office Lunch Parties, Year-end Parties, etc.)
- Work Visa Support
- A Steam Deck will be provided to employees for their employment.
- Free Games and Manga