Rigging Artists are responsible for building robust, scalable character, creature, vehicle and prop rigs entirely within Maya. This includes facial systems, deformation setups, and custom tools to support animation and downstream departments.
Requirements
- Build advanced Maya rigs for characters, creatures, vehicles and props.
- Deliver animation-friendly rigs that meet artistic and technical standards.
- Deformation: Deliver clean skinning and deformation setups.
- Develop and maintain rigging tools to support team workflows.
- Pipeline Integration: Ensure rigs are stable and compatible with downstream use.
- Collaboration: Work with animation, CFX, and modeling to meet rigging needs.
- Scene Organisation: Maintain clean hierarchies and naming conventions.
- Troubleshooting: Resolve rig and deformation issues during asset or shot work.
Benefits
- Benefits
- Generous Paid Time Off
- 401k Matching
- Retirement Plan
- Visa Sponsorship
- Four Day Work Week
- Generous Parental Leave
- Tuition Reimbursement
- Relocation Assistance