We are building the tools and platform that empower our community to bring any experience that they can imagine to life. As a Principal Engineer on Content Lifecycle, you will be leading the architecture and design of workflows on Roblox Studio and our platform enabling our community to collaborate at scale.
Requirements
- At least 8+ years experience in C++ codebases
- Experience working on multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments
- Delivering end-to-end on features that span multiple teams and technology platforms
- Bachelor's degree in Computer Science or a similar technical field, or equivalent practical experience
Benefits
- Health Insurance
- 401k Matching
- Retirement Plan
- Paid Time Off