We are seeking a Cinematics & Lighting Artist to join our Talent Pool for Co-Development Roles. As a Cinematics & Lighting Artist, you will design and implement cinematic sequences, create dynamic lighting setups, and collaborate with directors and animators to ensure consistency in artistic vision and technical execution.
Requirements
- 3+ years of professional experience in cinematics or lighting for video games, film, or animation
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
- Proficiency with game engines such as Unreal Engine or Unity, including tools for cinematic and lighting implementation
- Strong understanding of lighting techniques, color theory, and composition
- Familiarity with post-processing effects and rendering pipelines
- Experience with tools like Maya, Blender, or other 3D applications for scene setup
- Strong sense of mood, atmosphere, and storytelling through lighting and camera work
- Ability to balance technical constraints with artistic vision
- Effective communication and teamwork abilities, with experience integrating feedback into iterative processes
- Ability to work closely with cross-disciplinary teams to achieve cohesive results
Benefits
- Competitive salary
- Opportunities for professional growth and development
- Collaborative and dynamic work environment
- Flexible working hours and remote work options