Concept Artist Environment/Props - Talent Pool (LATAM) job description: design and create concept art for environments and props, collaborate with art directors and 3D artists, and stay updated on current trends and techniques in concept art.
Requirements
- 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
- Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software
- Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design
- Knowledge of architectural and industrial design principles for creating believable and imaginative settings
- Ability to design a range of styles, from realistic to stylized, depending on project requirements
- Excellent communication and collaboration skills, with experience integrating feedback into iterative designs
- Passion for visual storytelling and creating immersive game worlds
- Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements