Concept Artist Environment/Props for video game development, designing visually striking concept art for environments and props, collaborating with art directors and 3D artists, and ensuring consistency in style and quality across all environment and prop designs.
Requirements
- 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
- Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software
- Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design
- Knowledge of architectural and industrial design principles for creating believable and imaginative settings
- Ability to design a range of styles, from realistic to stylized, depending on project requirements
- Excellent communication and collaboration skills, with experience integrating feedback into iterative designs
- Passion for visual storytelling and creating immersive game worlds
- Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements
- Familiarity with 3D modeling software for block-outs or visualization
- Experience with procedural design tools like Houdini
- Background in architectural visualization, industrial design, or environmental storytelling
- Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments
Benefits