PlayStation is seeking a Staff Software Engineer to build AI-powered tools and integrations for game engines, editors, and backend services. The role involves delivering high-quality C++ integrations, ship robust build/QA automation, and partnering with multiple PlayStation Studios teams.
Requirements
- 5+ years of experience building production software in modern C++
- Shipping tools or runtime features in AAA engines
- Delivering features or tooling that integrate with LLMs or other ML services
- Implementing engine-level automated testing (functional and integration)
- Fluently working with large code/asset repositories
- Communicating clearly across disciplines
- Writing thorough documentation and favor well-tested, maintainable code
Benefits
- Generous Paid Time Off
- 401k Matching
- Retirement Plan
- Health Insurance
- Dental Insurance
- Vision Insurance