We are looking for a talented and creative Character Artist to design and create high-quality characters for our projects.
Requirements
- Strong portfolio demonstrating proficiency in 3D character modelling, texturing, and animation.
- Proficiency in industry-standard software such as Maya, ZBrush and Blender.
- Knowledge in photoshop, Substance designer and Painter.
- Knowledge of anatomy, proportion, and character design principles.
- Understanding of technical requirements for character models in video games, including polycount, topology, and UV mapping.
- Ability to create both realistic and stylized character models.
- Strong artistic and creative skills, with an eye for detail and aesthetics.
- Excellent communication and collaboration skills to work effectively in a team environment.
- Ability to manage time and meet deadlines.
- Passion for video games and knowledge of different game genres and art styles.
- Above 3 years of experience as a Character Artist
- Strong portfolio showcasing character modeling and texturing skills
- Proficiency in tools such as: ZBrush / Blender / Autodesk Maya Substance Painter / Substance Designer Photoshop or equivalent tools
- Solid understanding of human and creature anatomy, proportions, and forms
- Knowledge of PBR workflows and real-time rendering
- Experience with game engines (Unity / Unreal Engine) is a plus
- Understanding of rigging requirements and animation pipelines
- Strong attention to detail and ability to meet deadlines
Benefits
- Paid Time Off (Vacation, Sick & Public Holidays)
- Health Care Plan (Medical, Dental & Vision)
- Family Leave (Maternity, Paternity)
- Work From Home