That's No Moon is seeking a Senior Level Designer to join their Level Design team to craft immersive, emotionally resonant gameplay spaces that blend exploration, storytelling, and player agency.
Requirements
- Deep experience building levels in Unreal Engine from concept to completion
- Comprehensive understanding of scripting in a variety of contexts
- Passion for interactive narrative and familiarity with complexity involved in bringing it to quality
- Excellent debugging skills and a solid understanding of scripting architecture at scale
- Comfortable designing and implementing combat encounters when needed
- Comprehensive understanding of spatial markup techniques and nav implementation
- Strong sense of spatial design, readability, pacing, and player guidance
- Excellent cross-disciplinary communication skills and ability to collaborate in a fast-paced environment
- Demonstrated ability to take content from prototype to polished final implementation
- Passion for creating immersive, high-quality player experiences that balance gameplay and narrative
Benefits
- Medical, dental, vision, 401(k) matching
- Flexible PTO
- Supplemental life and disability