We are looking for a Spine Animator who can breathe life into our world. As a core member of our art team, you will have a direct hand in defining our character animations and how our interface responds to the player.
Requirements
- 3+ years of experience in 2D animation for games, with at least one shipped mobile title.
- Mastery of Esoteric's Spine
- Character Specialist: A deep understanding of traditional animation principles (squash and stretch, anticipation, staging) applied to 2D skeletal rigs.
- UI Animation Expertise: Experience animating buttons, menus, and HUD elements to create a premium, responsive interface.
- Unity Pipeline Proficiency: Experience working within Unity (Spine-Unity runtime), including an understanding of Animators, Controllers, and basic prefab management.
- Strong English communication skills and the ability to stay organized and self-motivated in a fully remote environment.
Benefits
- Help build a new mobile game from concept to launch, not just maintain one.
- Work on a globally recognized IP with real brand reach and growth potential.
- Collaborate with a veteran-led studio that prizes creativity, experimentation, and player-first thinking.
- High ownership, high visibility, and direct influence on how players engage with our product.
- 100% remote, flexible work with a small, passionate, execution-focused team.