Vizrt strives to deliver the best software-defined visual storytelling tools to the world’s storytellers across broadcast, media, public service, enterprise, not-for-profit, education, health, houses of worship, and more.
Join our R&D team building Viz Engine, a real-time 3d rendering and compositing platform used by major players in the broadcast industry. Responsibilities include developing and maintaining core features of a large-scale C++ real-time rendering engine and working on real-time graphics pipelines based on OpenGL and transitioning to Vulkan.
Vizrt strives to deliver the best software-defined visual storytelling tools to the world’s storytellers across broadcast, media, public service, enterprise, not-for-profit, education, health, houses of worship, and more.