Join Zynga as a Principal Gameplay Engineer - Graphics and help push mobile visual boundaries and performance. Develop new and innovative features using C# and Unity cross-platform.
Requirements
- 8+ years industry experience as a Software or Graphics/Rendering Engineer
- Strong understanding of real-time rendering algorithms, GPU architecture, and modern graphics pipelines
- Good experience with profiling and with optimising for most of the following: frame rate, hitching, loading times, memory usage and storage space
- Expertise with debugging a wide range of graphical issues
- Competent with art and rendering pipelines (including lighting, VFX, post-processing, LODs, texture compression, and PBR)
- Strong Programming skills with C# or C++
- Hands-on experience with graphics APIs and shader languages HLSL / GLSL / Shader Graph / Compute shaders
- Unity or Unreal Engine experience(shaders, VFX Graph, material systems, rendering engine)
- Familiarity with complexities of shipping games to Android & iOS devices on different OS, chipsets and hardware specifications
- Experience with games as service / live operations
Benefits
- Paid Time Off
- 401k Matching
- Retirement Plan
- Visa Sponsorship
- Four Day Work Week
- Generous Parental Leave
- Tuition Reimbursement
- Relocation Assistance