We are an independent games development studio founded in 2008, looking for a 3D Artist to join our fast-growing development team. You will have the opportunity to collaborate with our core team in producing consistently believable, stylistically accurate, platform and engine optimized 3D assets in our internal and external projects.
Requirements
- Experience in 3D Software (Pixologic ZBrush, Autodesk Maya, 3ds Max, Blender, etc.)
- Experience in 2D Software (Adobe Photoshop, Substance Painter, Designer etc.)
- Experience with Unreal Engine 4, and or 5 (and above)
- Experience in Version Control Software (SVN, Git, Perforce, etc.)
- Experience in Game Art Asset Pipeline (High-Poly, Low-Poly, Baking, etc.)
- Good observational skills when replicating 2D concepts and designs into 3D assets
- Ability to understand complex multi-state design(s) for assets needing animation
- Ability to self assess, profile, improve, and optimize 3D assets in-game
- Knowledgeable in a typical game development cycle
- Is Proficient in English, verbal and written
Benefits
- Competitive Salary
- Flexible Working Hours
- Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year
- 24/7 Studio Access alongside all production and leisure areas
- Employee Wellbeing Fund of MYR1,500, refreshed annually
- Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care
- Annual Performance Reviews with Transparent Career Development and Pathways
- Hybrid Work Option (available on request, with discussion, under management discretion)
- Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens
- Full Compensation on all Formal Overtime events