We're looking for a Technical Artist with strong Unity experience to own how the game feels in motion inside the engine.
Requirements
- 5+ years of experience in games with Unity as a primary engine
- Strong experience implementing animation-heavy features across UI and hybrid 2D or 3D scenes
- Solid understanding of mobile performance constraints and how to work within them
- Proficiency with core Unity animation and VFX systems
- Strong C# skills for both runtime and editor tooling
- Experience building reusable, scalable systems rather than one-off solutions
- Comfort working in a fast-paced startup environment with shifting priorities
Benefits
- Up to 14 days of Paid Time Off annually (starting Day 1)
- Observance of Holidays per company guidelines