As a Locomotion Engineer, you will design and train RL locomotion policies for bipedal walking, lateral movement, push recovery, and dynamic motion, and deploy and tune locomotion controllers on Asimov, iterating rapidly across sim and physical platforms.
Requirements
- 5+ years of experience in locomotion, legged robotics, or related controls and learning fields
- Proven track record deploying locomotion on physical humanoid or legged robots in a production or near-production setting
- Strong proficiency in Python and C++
- Deep understanding of reinforcement learning and sim-to-real transfer for humanoid locomotion
- Experience with trajectory optimization, MPC, or hybrid control approaches alongside learned policies
- Deep understanding of rigid body dynamics, contact mechanics, and whole-body control
- Hands-on experience debugging sim-to-real gaps on physical platforms
Benefits
- Competitive salary
- Opportunity to work on cutting-edge robotics technology
- Collaborative and dynamic team environment