At Riot, we believe in putting players first. The team is building next-generation features and technology on an exciting Unpublished R&D Title. The Manager, Technical Art - Rendering, will help define and deliver the visual bar for our next generation of worlds.
Requirements
- Directly manage a team of technical artists, providing support, coaching, and guidance in how they conduct their work.
- Partner with Art Leadership, Environment Art, and Lighting to define rendering and lighting requirements needed to achieve the desired visual target.
- Own and support the artist-facing interfaces to the rendering pipeline, ensuring systems are intuitive, documented, and scalable.
- Work with Engineering to evaluate performance implications of lighting and rendering features, balancing visual quality with scalability and hardware constraints.
- Partner on asset pipeline development and optimization, ensuring lighting and rendering workflows integrate cleanly with content creation.
- Support the evolution of existing visual systems, adapting tools, workflows, and systems as needed.
- Provide guidance and mentorship to artists around lighting and rendering best practices.
- Build strong cross-disciplinary relationships to understand artist needs and communicate constraints, risks, and opportunities to leadership.
Benefits
- Paid parental leave (for both primary and secondary carers)
- Flexible work schedules to fit your lifestyle
- Co-op gaming areas
- Play fund so you can broaden and deepen your knowledge of players and community
- Snacks
- Medical Insurance that covers you and your dependents
- Employee Assistance Program
- Wellness fund
- Donation matching of time and money to registered charities
- Learning and Development opportunities