Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We are looking for a Senior or Expert Technical Artist with significant experience in game production, ideally on AAA projects.
Requirements
- Strong expertise in creating, integrating, and optimizing 3D characters within a game engine
- Excellent command of real-time shaders and rendering principles applied to characters
- Strong Python scripting skills, particularly for Houdini, Maya, or 3ds Max
- Solid understanding of character art pipelines and their technical constraints
- Proficiency with Substance Designer, Substance Painter, Maya, 3ds Max, and Blender
- Proven experience in character rigging, including close collaboration with animation and deformation systems
- Ability to analyze, solve, and debug complex technical problems autonomously
- A strong artistic sensibility and keen attention to visual quality and final polish
- Excellent communication skills, with a collaborative and proactive mindset
Benefits
- Internal e-learning platform
- Game library
- Works Council (CSE) with discounted rates on various activities