Senior Networking Engineer for Unity, responsible for building the fundamental infrastructure for next-generation interconnected game and 3D ecosystems.
Requirements
- Networking Fundamentals: Solid experience with transport layers, packet serialization, synchronization, and RPCs in real-time applications.
- Game Netcode Experience: You've shipped multiplayer features or titles where you implemented or significantly extended the networking layer
- Debugging Skills: You know how to diagnose and fix complex race conditions and network desync issues.
- C++ and C# Proficiency: Comfortable writing high-performance, low-level networking and systems code in both languages
Benefits
- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Support for new parents through leave and family-care programs
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program