Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.
Requirements
- 2+ year of experience in commercial C++ development
- Experience in any graphics API (DirectX, Vulkan, OpenGL)
- Experience in writing shaders (GSL, HLSL)
- Basic knowledge of linear algebra (vectors, matrices, quaternions)
- Experience in creation of own 3D demo applications or creation of own engine
- Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
- Understanding the graphics pipeline and GPU architecture
- Practical knowledge of DirectX 11/12/Vulkan
Benefits
- 24 business days of annual leave per calendar year
- 6 personal days per calendar year
- Career development and education opportunities within the company
- Premium Private Health Care (with wellness program option)
- Mental well-being program (iFeel)
- Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth...)
- English courses with 50% contribution
- Employee discounts
- Personal Gaming Account
- Coffee, fruits, and snacks in the office
- Company events
- Seniority Awards
- Referral program